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Sunday 23 June 2013

Remember Me - The Game



Direct download

Part 1 - 0.97Gb

Part 2 - 0.97Gb

Part 3 - 0.97Gb

Part 4 - 0.97Gb

Part 5 - 0.97Gb

Part 6 - 0.97Gb

Part 7 - 0.97Gb

Part 8415Mb

Password=fullvsoft


                                                                                                                                         
  • OS: Windows Vista®, Windows 7, Windows 8
  • Processor: Intel® CoreTM 2 Quad 2.7 Ghz or
    better, AMD PhenomTM II X4 3 Ghz or better
  • Memory: 4 GB RAM
  • Hard Disk Space: 9 GB free hard drive space
  • Video Card: NVIDIA® GeForce® GTX 560 or better

Remember Me features platforming, exploration and melee combat The game introduces the mechanic of 'memory remixing': entering and rearranging a target's memories to manipulate them. Players accomplish this by replaying a memory and modifying details to change the target's recollection of the outcome. Another key mechanic of gameplay is stealing memories from specific targets and using points called Remembranes to replay the memory in real-time: this is often needed to proceed through the game or avoid hazards otherwise hidden from the player. When the player is low on health, the screen will glitch until a sufficient amount of health is regained.
In terms of combat, the game will allow players to create and customize their own move combos in the Combo Lab, which uses four families of fighting moves called Pressens that players can reorganize by creating chains, earned through gaining PMP (Procedural Mastering Power), with a limit of four combos being active at any one time. The four Pressen families are "Regen" (healing), "Power" (damage), "Chain" (duplication and doubling of previous moves) and "Cooldown" (regeneration of S-Pressen energy). The game's creative director, Jean-Max Morris has said that there are 50,000 possible Pressen combinations. The special moves, S-Pressens, are made available to the player through the course of the game: the moves enabling them to do things like stun groups of enemies, move at high speed and land more hits, or turn hostile robots into allies which then self-destruct. Players also have access to projectile-based weapons like the 'Spammer' and 'Junk bolt'.

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