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Spider-man 3
is an Action Game loosely based on the Spiderman 3 lmfi and released
for the PC, Xbox 360, PlayStation 3, PlayStation 2, Wii, PlayStation Portable,
Nintendo DS, Microsoft Windows and Game Boy Advance. The Xbox 360 and
PS3 versions were developed by Treyarch, the PC version by Beenox while
the other versions were developed by Vicarious Visions. It was released
May 4, 2007. Spiderman 3 game's plot expands on the film by including
additional characters and elements from the Spiderman 3 comics and the
Marvel Universe. Depending on the platform, different villains from the
comics are featured, but all versions of the game feature the film's
main villains: Venom, New Goblin, and Sandman.
Spiderman
3 ties itself into the new Spidey film by including some of the key
story arcs from the movie. You'll see Peter Parker get his black suit as
well as run into villains like Sandman, New Goblin, and Venom. But much
like Spider-Man 2, the roster of villains doesn't end there. Scorpion,
Lizard, Kingpin, and others all pop up in spots. While it makes sense
for the developers to extend the scope of the story beyond that of the
film, trouble arises when you realize that the film's plot is
practically glossed over. There are 10 individual storylines to play
through, but none of them are paced well, nor do they ever build up or
deliver enough of a story to pull it all together into one cohesive
plot. It's almost like a hastily cobbled together Spider-Man mixtape.
You get all the villains, and none of the story exposition. There's
about as much character depth and story perspective here as is in the
film's trailer. If you played any of the recent movie-licensed Spidey
games, you'll feel right at home with Spiderman 3 from the get-go. Like
the previous games, Spiderman 3 presents you with an open-world version
of New York City to swing around in to your heart's content. Swinging
works much as it did in Spider-Man 2, letting you latch onto nearby
buildings and launch quick webs to zip around as you please. Swinging
through the city is easily the best aspect of the entire game. The city
isn't gigantic, but there's enough familiar scenery around to make you
want to explore, and that the city looks excellent is a big plus.
Buildings are nicely detailed, the streets are jam-packed with cars
and pedestrians, and the game uses some nice lighting effects to give
the sky, as well as reflections of the sun off buildings, a rather
pretty glow.
One other change to the game is the addition of contextual minigames. Clearly inspired by the gameplay of God of War,
Spider-Man will now engage in scripted events of acrobatic and
combative heroism, and all you have to do is press a few buttons in time
with the icons that appear onscreen. One example is Spider-Man having
to leap through an impossibly complex series of lasers that will trigger
an alarm if hit. Just hit the buttons or analog stick movements
that pop up, and you're good to go. These new sequences aren't a bad
addition, though they could have been implemented better. There's often
very little warning as to when one of these situations is about to pop
up, so there tends to be a trial-and-error aspect to them. The icons can
occasionally be difficult to discern, as well, specifically if the game
is using analog stick icons. If there's a lot of crazy action happening
onscreen, it can be tough to see exactly which direction the game wants
you to go, let alone act quickly enough to pull off the move.
Fortunately, the game almost never starts you back any further than the
beginning of the minigame sequence you just started, so the punishment
for failure is minor.
The
game's audio is mostly predictable, though it's decent enough for what
the game requires. The biggest draw here is the involvement of the
film's cast. Kirsten Dunst is nowhere to be found, but Tobey Maguire,
James Franco, Thomas Hayden Church, Topher Grace, and J.K. Simmons all
make appearances. Simmons seems to be the only one that's enthusiastic
about reprising his role as J. Jonah Jameson. Maguire gives an OK, but
generally, sleepy performance as Spider-Man/Peter Parker, and the
remaining cast all seem like they'd rather be somewhere else. Bruce
Campbell shows up yet again to play the narrator, though he generally
comes across as superfluous and out of place. Sound effects and music
are both solid, though once again, swinging through the city seems oddly
silent. You get some nice whooshes of wind as you swing about, but the
soundtrack either cuts out entirely or stays very quiet and understated
as you swing. At least the music is good during fights. In the end,
Spiderman 3 has its moments. Swinging through New York is as fun as it's
ever been, and some of the new contextual action sequences are pretty
cool. But for everything Spiderman 3 does well, it does something else
poorly. The camera and presentation issues, as well as the clumsy
combat, all conspire to drag the experience down significantly.
Spiderman 3 isn't without merit, but unless you're one of those diehard
Spider-Man fans that can't get enough of the swinging superhero, there's
probably not enough to Spiderman 3 to make it worth your time.
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